本地的3dtiles模型采用ContextCapture 19生成. 利用Cesium实验室V3.08对OSGB格式转换到3dtiles,得到的结果加载时老是报
TypeError: Cannot read properties of undefined (reading ‘updateTransform’)错误。
没搞明白为啥,不过3dtiles文件夹层级目录的命名应该从以前到现在发生了不少改变。
目前CC19生成的目录如下:
发布后加载,有时候始终出不来,用CesiumLab三维可视功能加载一下,突然又好了,挺诡异的,还得再测试一下。
(经测试,Cesium换成1.88版本就可以了,在1.107,1.100中下面的代码无法正常显示倾斜模型。)
源码:
<!DOCTYPE html>
<html lang="en">
<head>
<!-- Use correct character set. -->
<meta charset="utf-8" />
<!-- Tell IE to use the latest, best version. -->
<meta http-equiv="X-UA-Compatible" content="IE=edge" />
<!-- Make the application on mobile take up the full browser screen and disable user scaling. -->
<meta
name="viewport"
content="width=device-width, initial-scale=1, maximum-scale=1, minimum-scale=1, user-scalable=no"
/>
<title>Hello World!</title>
<script src="../Build/CesiumUnminified/Cesium.js"></script>
<style>
@import url(../Build/CesiumUnminified/Widgets/widgets.css);
html,
body,
#cesiumContainer {
width: 100%;
height: 100%;
margin: 0;
padding: 0;
overflow: hidden;
}
</style>
</head>
<body>
<div id="cesiumContainer"></div>
<script>
Cesium.Ion.defaultAccessToken='你的Token';
var viewer = new Cesium.Viewer('cesiumContainer', {
timeline:false,
animation:false,
vrButton:true,
sceneModePicker:false,
infoBox:true,
scene3DOnly:true,
terrainProvider: Cesium.createWorldTerrain()
});
viewer._cesiumWidget._creditContainer.style.display = "none";
var tileset = new Cesium.Cesium3DTileset({
url: "../Scene/tileset.json",
maximumScreenSpaceError : 1});
<!-- const tileset = await Cesium.Cesium3DTileset.fromIonAssetId(40866);-->
viewer.scene.primitives.add(tileset);
viewer.zoomTo(tileset);
viewer.homeButton.viewModel.command.beforeExecute.addEventListener(function(commandInfo) {
// Fly to tileset
viewer.flyTo(tileset);
// Tell the home button not to do anything
commandInfo.cancel = true;
});
</script>
</body>
</html>
效果:
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